Difference between revisions of "Human"

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{{Infobox_species
 
{{Infobox_species
|title1 = Human
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|title = Human
|caption1 = [someone add text here, also add image pls, this is temp]
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|caption = [someone add text here, also add image pls, this is temp]
|element = [[Bo]]  
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|element = [[Bo]] / [[Meat (element)|Aq∲]] / [[Bone (element)|Te†]]
 
|level = 10
 
|level = 10
 
|skills = Innovate <br/>
 
|skills = Innovate <br/>
Line 12: Line 11:
 
|con = 11
 
|con = 11
 
|int = 10
 
|int = 10
|wis = 11
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|wis = 10
|cha = 10
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|cha = 12
 
|general_body_type = Humanoid, obviously
 
|general_body_type = Humanoid, obviously
 
|prominent_features =  
 
|prominent_features =  
 
|height = Adult 1 - 2.25 m
 
|height = Adult 1 - 2.25 m
 
|weight = Adult 45 - 100 kg
 
|weight = Adult 45 - 100 kg
|territory = Throughout the [[Overworld]]
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|territory = Most of the [[Overworld]]
 
|preferred_habitat = Humid, [http://bfy.tw/GNkK Tepid], Bright
 
|preferred_habitat = Humid, [http://bfy.tw/GNkK Tepid], Bright
}}The '''Human''' is a prevalent form of sentient life on the world of [[Dwaia (World)]]. Various forms of Human settlement span the entirety of the [[First Plane]], owing to their high adapt, and can sometimes even be found as the minority population of [[List of non-Human occupied regions|regions dominated by other being]]. They are the big common.
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}}The '''Human''' is a prevalent form of sentient life on the world of [[Dwaia (World)]]. Humans are most commonly found near the center of the [[First Plane]], but occur naturally throughout the world, owing to their high adaptation. They are the most common form of life on Dwaia.
  
Humans are high in social, building complexicated relationships and organizing themselves into a many groups. Their social lead them to build large, high population cities. The largest in Dwaia. Very big.
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Humans are high in charisma, tending to build complex relationships and societies. Their intelligence is also sufficient to build complex tools, buildings, and many other things. They tend to like building in general, really.
  
 
== Skills ==
 
== Skills ==
Only three skills come naturally to Humankin:
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Three skills come naturally to Humankind:
* Innovate: The skill of create, be it technolog or build.
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* Innovate: The skill of [[Skills#create thing|create thing]].
* Cooperate: A very high social skills results in Human being a help and a trade with fellow Human.
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* Cooperate: Humans like to employ communication and collaboration among their kin to achieve goals.
* Adaptate: Humans are adept at adopt an adapt to adipt their adupt. In other words, they good at chang when need be.
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* Adaptate: Human bodies passively acclimate to their environment — moving from a cold climate to a warm one would only inconvenience a Human for a matter of weeks. This skill is bounded within a range of about -15° to 45°C, though with training this can be pushed further.
In addition to thises, Humans are prone to the learning new skills. There are a quite few skills that are not available for a Human to learned, and the amount of skill under one Human's metaphysical belt is limit only by what they feel like teaching themselv.
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In addition to these skills, Humans are prone to learning new ideas and practices. The number of skills under one Human's metaphysical belt is effectively limited only by what they feel like teaching themselves.
  
They also are so effect at improving themselves that they having the most variable of [[Stats Explained|stats]] of any bo; While default stats are 10 almost across board, a typical Human may in reality have trained an particular stat to be as high as 18. This is known as becoming legal.<sup>[citation needed]</sup>
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Humans have the most variable [[Stats Explained|stats]] of any bo; While default stats are mostly at or near 10, any Human may in reality have trained some of their stats to be as high as 18. Among Humankind this is referred to as becoming legal.<sup>[citation needed]</sup>
  
Elder Humans are known for their exceptionally larg Wisdom.
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Elder Humans are known for their exceptionally high Wisdom.
  
 
==Strengths and weaknesses==
 
==Strengths and weaknesses==
Willpower and Endurance is the Humans's stronkest traits. If it must do a thing for a long time, or do a long wait, a Human can do. They have also a propentity, when injure, to just not die for some reason. This is most noticable with limb injures.
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Humans have notable regenerative properties due to highly active scar tissue. They can also potentially survive the loss of every limb, though they cannot regenerate entire appendages.
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The high charisma of humanity is a double-edged sword - if separated, a human is quick to feel lonely. In only a matter of days they begin to take penalties to all stats, and may eventually become completely disabled. Their CON may even reach 0, causing death by loneliness. Humans generally get around this by bonding and "humanizing" non-human creatures, inanimate objects, and even figments of their own imagination.
  
Despite this, Humans has two weak spots: The head, chest center, nut, and did I say two I meant three. They also have a particular weakness to [[Elements of Dwaia#Fire|fire]]. Emotionalwise, the Human's greatest weak is in its noggin. Human psyche is not strong, relative, and while they may have a great will to perservere physically they are not guaranteed to stay [[Sanity|sane]] while doing so. They also have a needs to interact with other Humans on the regular.
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Physically, Humans have two weak spots: The head, torso, nut, and did I say two I meant three. They are also generally weak to temperatures outside the -15° to 45°C range and are susceptible to both ice and [[Fire (element)|Fire]].
  
 
== Notable humans ==
 
== Notable humans ==
 
none[[Category:Species]]
 
none[[Category:Species]]
[[Category:Meat-based lifeforms]]
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[[Category:Meat-based species]]

Latest revision as of 16:53, 15 July 2023

Human
[someone add text here, also add image pls, this is temp]
Stats
Elements Bo / Aq∲ / Te†
Level 10
Skills Innovate

Cooperate

Adaptate
STR 10
DEX 10
CON 11
INT 10
WIS 10
CHA 12
What are these stats?
Appearance
General Body Type Humanoid, obviously
Height Adult 1 - 2.25 m
Weight Adult 45 - 100 kg
Environment
Territory Most of the Overworld
Preferred Habitat Humid, Tepid, Bright

The Human is a prevalent form of sentient life on the world of Dwaia (World). Humans are most commonly found near the center of the First Plane, but occur naturally throughout the world, owing to their high adaptation. They are the most common form of life on Dwaia.

Humans are high in charisma, tending to build complex relationships and societies. Their intelligence is also sufficient to build complex tools, buildings, and many other things. They tend to like building in general, really.

Skills

Three skills come naturally to Humankind:

  • Innovate: The skill of create thing.
  • Cooperate: Humans like to employ communication and collaboration among their kin to achieve goals.
  • Adaptate: Human bodies passively acclimate to their environment — moving from a cold climate to a warm one would only inconvenience a Human for a matter of weeks. This skill is bounded within a range of about -15° to 45°C, though with training this can be pushed further.

In addition to these skills, Humans are prone to learning new ideas and practices. The number of skills under one Human's metaphysical belt is effectively limited only by what they feel like teaching themselves.

Humans have the most variable stats of any bo; While default stats are mostly at or near 10, any Human may in reality have trained some of their stats to be as high as 18. Among Humankind this is referred to as becoming legal.[citation needed]

Elder Humans are known for their exceptionally high Wisdom.

Strengths and weaknesses

Humans have notable regenerative properties due to highly active scar tissue. They can also potentially survive the loss of every limb, though they cannot regenerate entire appendages.

The high charisma of humanity is a double-edged sword - if separated, a human is quick to feel lonely. In only a matter of days they begin to take penalties to all stats, and may eventually become completely disabled. Their CON may even reach 0, causing death by loneliness. Humans generally get around this by bonding and "humanizing" non-human creatures, inanimate objects, and even figments of their own imagination.

Physically, Humans have two weak spots: The head, torso, nut, and did I say two I meant three. They are also generally weak to temperatures outside the -15° to 45°C range and are susceptible to both ice and Fire.

Notable humans

none